Modding > Spelunky Classic > Magic Signs by Urza [ARCHIVE]
"This project started as a way to add new objects to Spelunky without worrying about the limited number of symbols left for use in the .lvl file. Instead of using a symbol, you could place a standard sign and put the name of the new object on the sign. "
- By:
- thirdcomingofchrist
- Downloads:
- 15
- Mod Type:
- Classic Mod
- Install Code:
-
magic-signs-by-urza-archive
- Added:
- 1 year, 10 months ago
- Last Update:
- 1 year, 10 months ago
- Average Rating:
Details
"This project started as a way to add new objects to Spelunky without worrying about the limited number of symbols left for use in the .lvl file. Instead of using a symbol, you could place a standard sign and put the name of the new object on the sign. Sure it's not quite is easy as having a normal tile in the editor, but it's better than nothing.
However... it mutated into something frighteningly close to a full scripting language."
Includes:
-Game executable
-Source code
-Complete manual
-Resourse list
-6 example levels
Downloads
Latest Download
Downloads | Name | Uploaded | |
---|---|---|---|
15 | Magic_Signs.zip | 1 year, 10 months ago |
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